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Latest update: 23/09/2023 20:36


1.6 Impacts of digital technology

Here’s what the specification says on this subtopic:

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Impacts of digital technology on wider society including:

Ethical issues occur when a given decision, scenario or activity creates a conflict with a society’s moral principles.

A legal issue is something that happens that has legal implications and may need the help of a lawyer to sort out - a question or problem that is answered or resolved by the law.

Cultural issues are problems that occur when culture conflicts with systems, goals or other cultures. (e.g religion, ethnicity, generation)

Environmental issues are defined as harmful effects to Earth and its natural systems due to the actions of humans. (e.g pollution, animals dying, poisoning of environment, deforestation)

Privacy issues include companies using your personal data for their gain, e.g TikTok seeing what trends you’re into and giving you ads across other websites, which then track you and build up a profile of what you do online. To some people this would be creepy, especially as there’s no way to opt out

If in doubt, just say that’s what tiktok do because you’ll probably be right either way

Legislation relevant to Computer Science:

A software license agreement describes how the software should be used, and any restrictions it may have from the author, the provider and to end users.

Open source means providing access to the source code and the ability to change the software if you want. Groups of programmers often work together to provide support for users and develop the software further. These products are often tested by contributors in public. FREE TO USE, FOR ANYONE.

For example, BaguetteBot (Source Code + Invite Link) is free to use and inspect my code.

Proprietary means no access to the source code (already compiled), purchased commonly as ‘off-the-shelf’ for example games. Also known as closed-source. It remains the legal property of whoever made it. Source code is usually not released, and may require a license key to use it in return for money.

Developers of proprietary products are expected to create tutorials and support many operating systems themselves, especially if the product costs money.

In short, if you want to make money, use a proprietary license. If you want people to improve your code and find bugs, use an open source license. You will need to recommend a type of licence for a given scenario, including benefits and drawbacks.


This is an snippet from our complete GCSE Computer Science Cheat Sheet.

For the full version, including comprehensive coverage of both Paper 1 and Paper 2, along with coding practice examples, visit https://ibaguette.com/cheatsheets/gcse and select “Computer Science: Paper 1 and 2.”

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